Friday, November 27, 2020

“Miss Jennie is Mostly a… Well, Being a Christian Oz author I just can’t say it”

NOTE: Autocorrect sometimes changes some blogpost text on smartphones to make it appear it has errors even after text has been saved correctly.


A Review of a Fantasy Book, Stolen to Oz: Toto and Miss Jennie in Oz (without Dorothy), Which is Mostly a Parody Yet an Oz book bridge

By: Ron Baxley, Jr. Four Stars (****)

“There are laws protecting folks against dogs that bite,” the character Miss Gulch states in M.G.M.’s 1939 “The Wizard of Oz”. Also, there are laws protecting parodies against corporations that bite, which is good because this fantasy book contains many parodies of the film from which I just quoted. Within the aforementioned film, Aunt Em states, “How would it be if she keeps him (Toto) tied up? He’s very gentle… with gentle people, that is.” In fact, author Alan Lindsay does tie in many parodies and even ties in Toto in a new story in his recently released book. Toto gets to bite another non-gentle person this time!

Stolen to Oz: Toto and Miss Jennie in Oz (without Dorothy) has a character Miss Jennie Grierson, who parodies Miss Gulch, as an owner of a large plantation in Wamego, Kansas. Next, the book introduces a character Doctor Fiddledog, a snake oil salesman and entertainer who parodies Professor Marvel and perhaps O.Z. Diggs / the Wizard of Oz himself. Presumably after Dorothy’s return from Oz, Miss Grierson, after dognapping Toto and putting him in a basket on her bicycle, literally runs into Doctor Fiddledog’s snake oil wagon and eventually becomes entangled, if you will, in a plot with him that involves O.Z. Diggs’/the Wizard of Oz’s balloon and their going to Oz. I will leave how the balloon ended up in Wamego, Kansas to the reader and just how the balloon ends up in Oz too as well. There is an entire, interesting mysterious sub-plot about it with the Scarecrow, Tinman (not Tin Woodman in this book), and Cowardly Lion.

Unlike Miss Gulch in the M.G.M. film, parody character Miss Jennie Grierson is given an excellent tragic back-story which makes her only mostly a figurative witch and more of a sympathetic character. Miss Grierson, unlike the seemingly completely alone spinster Miss Gulch, is also given a niece, Claire, whose aspirations for art school have been figuratively squashed like the Wicked Witch of the East by Miss Grierson. Unlike Professor Marvel, Doctor Fiddledog just alludes to O.Z. Diggs a little. He is a bit of a humbug, though. His Dickensian name alludes to his actually fiddling and I think his having an affinity for Toto.

When the main characters arrive in Oz at a mysterious yet familiar dark castle after the hot air balloon they end up in gets hung up in a tree but then lost, Miss Grierson and Doctor Fiddledog do not care for each other very much at first. With Toto’s help, they navigate the strange country in which they have landed and cooperate. One cooperative move is having Miss Grierson ring chickens’ necks for dinner while Doctor Fiddledog does the cooking. This would probably make later-series-book arriver Billina the hen faint (lunch-box trees and vegetarian options in Baum's books seem to contrast this killing of animals, yet this adds rural realism to the fantasy from the Kansas visitors). Next, Toto only barks and leads them to places and does not talk to the characters there (which Baum stated Toto could opt to do after only teasing Dorothy by not speaking like other Oz animals in The Wonderful Wizard of Oz). Winkie Guards and Winged Monkeys, in possession of the Golden Cap which controls them, soon make an appearance, pointing out with their physical presence just who once owned the place. The Winged Monkeys do not appear to speak at first but later reveal that they did not speak because no one spoke directly to them. They also provide comic relief.

Within what the main characters eventually discover is Winkie Country, a crabby tree growing near the dark castle ends up being more of a multiple fruit tree and a hybrid of the ominous, talking trees from Quadling Country that blocked Dorothy and friends from continuing to Glinda’s castle and a parody of the talking M.G.M. apple trees. Dr. Fiddledog helps the near-dying crabby tree get water, the scarcity of which in the castle is their first clue as to its ownership. I enjoy grumpy characters and found the crabby tree to be most entertaining. He is a talking tree trope of sorts but one who is in a long line of quasi-helpful side-kicks of deceased evil beings who turn to good just out of convenience. A lot more than this occurs in the narrative, and this book will serve as a good bridge for children and youth and adult Oz fans who are more familiar with the M.G.M. film to books of L. Frank Baum. The golden cap for the Winged Monkey and its attributions, the true color of the magic shoes, the color coding of the countries of Oz, the settings of the Emerald City and Munchkin Country (as depicted in the books), and other aspects will point the way to them from the film it parodies at times to Baum’s books.

I enjoyed one particular character arc in the book and enjoyed the many parodies of the M.G.M. film and the references to the Baum books, but what I did not enjoy was the anti-climatic ending of one main character. Also, at 109 pages with really just a start at page 11, the 87 page fantasy fiction novel is more of a novella and might be better priced lower than even $10 ($9.99). However, the illustrations by experienced Oz illustrator Dennis Anfuso make it even more worth it.  The cover and interior illustrations by Anfuso are in a sketchy style similar to that of Quentin Blake but distinctively Anfuso-ian with his eye for the details which classic Oz illustrators such as Denslow and Neill saw in Baum’s characters. The Scarecrow is sufficiently lop-sided with the painted-on face, the Cowardly Lion has that one bow and soulful expression, and the Tin Man (not Tin Woodman in this case) is nicely cylindrical yet kind looking. The Flying Monkey leader has a golden cap drawn just as it was described or drawn in the Baum books yet has Anfuso’s flair for realism when it comes to animals. Toto has a warm expression and also shares this flair. The other characters are combinations of parodies and Baum facets.

This book’s length is remedied by the great illustrations, yet the anti-climatic ending with one main character cannot be overlooked by me like a few errors can be (we all have a couple of those). Nevertheless, the parodies of M.G.M. characters and the bridging of the film to the Baum books in this book is quite an accomplishment and makes for a good, quick read for novices of Oz and those who wish to remember what it was like to be full of wonder like them. You may not want to put this book up… PUT IT UP! (Sorry… I couldn’t resist.)  

Monday, November 2, 2020

“I dreamed, that games would never die…”: a Review of _Not All Fairy Tales Have Happy Endings_




Review By: Ron Baxley, Jr., published fantasy and science fiction author 

As Roberta Williams would have perhaps done via an Easter Egg or Al Lowe or the Two Guys from Andromeda would have done as a straight parody, I must preface my review:

I dreamed a dream in games I did buy
When cash was high with games worth playing
I dreamed, that games would never die
I dreamed God would keep me adventuring
Then I was young and often played
And dreams of making games were used and wasted
There were many bills to be paid
No games created, but novels vetted.”

Adventure gaming did basically die for quite some time, and its partial eulogy is laid out in Ken Williams’  Not All Fairy Tales Have Happy Endings . He shows how Sierra Online was so much more than an adventure game company, but I was an avid buyer and player of that gaming genre, so my focus tends to be more on those. In the 80s and early 90s, Electronics Boutique and Radio Shack were used to seeing me around birthdays or holidays, and I had an extensive collection of “quest” games. In fact, I wanted to go more into computer graphics and use my past programming skills and writing skills as an adventure game designer at one point. My father pushed me more into computer programming itself, but I was always using graphics programs and game creation engines to make my own games. I wrote a research paper my senior year in high school on adventure gaming and even the future of it, focusing mostly on Sierra On-line and using periodicals from the nearest branch of the University of South Carolina. At the start of university, I did fairly well with programming but not calculus and other requirements. I did learn to do some rudimentary programming in a Multi-user Dungeon within the early 90s and remembered early forms of email and the starts of the Internet. Eventually, I moved from computer science to English and had many publications, including novels. Even recently, though, I created an interactive story for the Choice of Games company with adventure game facets. 

Therefore, what I liked most about Williams’ book was the insider background on Roberta Williams and others at the company creating games and what that culture was like. Seeing Roberta’s methods at work were intriguing to me. Not liking the last Sierra-produced King’s Quest particularly, I could understand her frustration when the corporate culture that had taken over did not listen to her about the divergent 3-D King’s Quest. I always identified more with Mrs. Williams because I had some programming background as she did, but my heart was in creativity and storytelling. Seeing how she always stuck up for what she wanted in the company in the face of investors – even when it was sold – made me admire her even more.  

Next, what I liked second best about his book was Williams showed who he admired and tried his best to emulate, including Walt Disney and Bill Gates. I am a life-long Disney fan and have a love of the parks and Disney films. When Williams stated that he was trying to make consumers feel like family and a part of something larger and that he got that from the early Disney methods, I knew just what he meant. Having grown up with Bill Gates’ products from MS-DOS on forward, I did have an admiration for him as well and understood how having a somewhat harsh, expert taskmaster at the helm of an enterprise is something one might want to follow in business. As a side note, William’s love of the early Apple computer company and what they did with that company made me very nostalgic. My late father was a techie and started my sister and I as children on an Apple IIe and a Texas Instruments computer before that. The screen captures from the Apple and the discussions of early games for it almost brought a tear to my eye.

Finally, what I enjoyed the least but still found intriguing were the ins and outs of the corporate buy-outs as that was the most tragic part of the book and also the most business-oriented. However, as with the “Disney War” book I read quite a few years ago and other comparable books, when a company I am interested in is involved, I pay more attention. For Williams to keep me reading through the entire book when it was focused a good bit on business at times is a testament to his ability to make business details into a good narrative.

I highly recommend this book to any adventure gamer who does not mind business details, wants to see what made the leadership of Sierra On-line tick, who is a fan of Roberta Williams and other game designers at Sierra On-line, and who also likes insider information about the growth and decline of a computer software company.

Five Stars (*****)


Wednesday, July 29, 2020

Delayed COVID-19 Post about Famous Female Comic Artist

By: Ron Baxley, Jr.

Like many things with COVID-19, my blog has experienced some delays. The delay of posting this blogpost about a famous female comics artist, June Brigman, occured because the newspaper with which I am contracted part-time was originally going to place this online but changed their minds. I queried some independent news outlets about the piece too, but many of them seemed to be only publishing in-house during these difficult times. Finally, a journalistic colleage of mine at another newspaper seemed interested in doing a collaboration regarding this piece but has not replied about it after a couple of weeks. Before it becomes less timely, I decided I should put the piece, which is angled on a famous comics artist coping with circumstances surrounding COVID-19 but NOT having COVID-19 herself, on my blog. Mrs. Brigman was a joy to interview, and I cannot thank her enough for her time and patience. Enjoy.



Note: I met comics artist and creator June Brigman, who was a special guest, during one of the last cons I attended this year as an authorial vendor at FarleyCon in East Ridge, Tennessee on Saturday, March 7 before many cancellations of cons and festivals started happening. She signed a copy of an 80s comic I read as a child, “Power Pack”, for which she did the art. We became friends on social media and have chatted from time to time. Several months ago, Mrs. Brigman, who lives in a suburb of Atlanta, Georgia, agreed to be interviewed by me.

ATLANTA, GA – Even big-name comic book artists and syndicated comics strip artists have been affected by the COVID-19 pandemic, but the, at times, introverted nature of artistic work can make a pandemic seem like just another day to some, including to well-known comics artist June Brigman.

June Brigman is a middle-aged American comic book artist and illustrator who was at the tail end of the baby boomer generation and currently lives with her husband, who is also an artist, and seven cats in a suburb of Atlanta, Georgia. She is known, among other things, for creating the preteen superhero characters Power Pack with writer Louise Simonson in 1984.

BEING A POWER PACKED TEAM DURING THE PANDEMIC

Mrs. Brigman stated in an interview over email, “Staying put is business as usual for a cartoonist. My husband and I work at home, and often don't go out for days at a time. We get a kick out of our friends who are going stir crazy (during COVID 19). We've been preparing to shelter in place for most of our adult lives.”

“The pandemic really hasn't affected our lifestyle very much. We don't eat out very often, even under normal circumstances. We do miss seeing friends and going to comic cons. We're really very fortunate to be healthy and have jobs, so we don't have anything to complain about,” Mrs. Brigman added.

She stated she has been submitting work digitally for quite some time so that aspect has not changed. The pandemic has not affected her having to ship artwork in other words because work is submitted over the Internet.

Brigman was also the artist of the syndicated newspaper strip “Brenda Starr, Reporter” from 1995 to 2011. She became the artist for the newspaper comic strip “Mary Worth” in 2016 and continues this to the present day. In addition, Mrs. Brigman has done penciling, inking, and painting for comics but mostly focuses on penciling now. She has done work for numerous comics publishers, including D.C. and Marvel and numerous independents. Also, she has done illustration work for book publishers and the Topps card company. In addition, she taught for two years at the Joe Kubert School of Cartooning and nine years at SCAD. Also, Mrs. Brigman has a BFA in Sequential Art from Empire State University in New York and recently completed a MFA in Illustration for SCAD. She will be an adjunct professor at Kennesaw State University in Georgia this fall.

Mrs. Brigman explained her current process and artistic partnership with her husband, “My husband and I do two different steps in the creation of a comic. I do what's called penciling, the first step in the artistic process. Roy does inking, the second step. We didn't always work together.”

“But at some point editors figured out it was like one stop shopping to let us work together. It's like a little cottage industry,” she mused.

Mrs. Brigman stated that she has not had to have any virtual conferences with any of these comics publishers or other publishers during the pandemic, but she has attended some “zoom cocktail parties which have been kind of fun.”

She added that she has had some friends who came down with the COVID-19 virus, but, thankfully, they have recovered.

Mrs. Brigman has not recently been at a comic con since FarleyCon in March but did have a virtual interview in something called Stay-at-home Con sponsored by the comic-book store Infinite Realities in Tucker, Georgia. Facebook users were able to send in questions, and Ms. Brigman was interviewed by the store owner. As varying types of media have been, stores and others have become innovative with “at-home” methods to spread and promote content and, at times, the items they sell. Artists and celebrities are increasing their outreach more through on-line digital video as well. They are promoting themselves and causes they value.

Mrs. Brigman does not go to many conventions so did not have to do many virtual conventions as a result of the pandemic. Mrs. Brigman explained, “We don't go to many conventions. Comic cons are more about promoting our work and socializing than generating income. We always enjoy hanging out with old friends and making new friends too at a comic con.”

Sometimes details can be revealed about creatives or celebrities when the digital camera is rolling. At least one cat was in the background during the Stay-at-home Con filming of Mrs. Brigman at her residence, for example.

Mrs. Brigman explained over email, “We're currently down to seven cats, but trust me, that's plenty. I have an endless supply of inspiration for Captain Ginger, a comic book I co-created with writer Stuart Moore. It's great science fiction, kind of like the original Star Trek, but with cats and all their idiosyncrasies.”

“Of course, you can't have cats without dogs too. I don't want to give away too much. It's a great read published by a great company, Ahoy Comics. You can find it at your local comic shop, or digitally at Comixology,” she added.

She stated that like the digital filming for Stay-at-Home Con that she may have to be doing the same when she teaches art part-time this fall: “I hope I can teach in person instead of on-line, but we'll have to wait and see.”

THE POWER PACKED BACKGROUND

What Brigman is perhaps best known for at some cons and comics shops is being the co-creator of the 80s comic “Power Pack” which continues to the present day. 

Brigman explained, “Power Pack was a case of being in the right place at the right time, and having the skills to follow through. The writer, Louise Simonson, came up with the concept of siblings who get super powers from an alien who crashes on earth.”

“It was a great idea. But although there were lots of artists who could draw big, muscular super heroes, there weren't many artists who could draw children. I had some experience drawing children after a summer doing portraits at Six Flags Over Georgia, so I was up to the task. Power Pack really was my lucky break,” added Brigman

Brigman stated, “Power Pack are similar to the Fantastic Four, but younger and all brothers and sisters. Recently Marvel has published a teen-aged version of the group. I guess this is to appeal to an older age group. But I think it's a mistake to age them. The fact that they were such young kids made them stand out from the crowd of adult superheroes.”

FROM SUPERHERO COMICS TO SOAP OPERA STRIPS

Mrs. Brigman discussed her background doing art for the Brenda Starr comic strip and, at present, doing the art for the Mary Worth strip.

Mrs. Brigman explained, “Strips and books are different animals. Strips have a very limited format that restricts what you can do as far as layout and storytelling. In comic books, the story advances very quickly, whereas in strips the stories take a week to advance from one scene to another. While I find comic books more challenging, they’re also a lot more fun to draw.”

Brigman stated, “Brenda Starr (the comic) was written by a real reporter, Mary Schmich. Her experience really gave the strip its authentic character. Brenda was certainly more adventurous than Mary Worth.  But Mary and her friends have lots of drama in their lives too.”

“Mary Worth is a soap opera. Strips like Peanuts or Snuffy Smith have a different focus every day. Mary Worth is a continuity strip. So, like a soap opera, the readers have to read the strip almost every day to keep up with the story,” Brigman continued.

“Karen Moy does a great job maintaining the gentle character of the strip that its long time fans still enjoy. I've tried to keep the characters visually recognizable while drawing them in my own style, which is different from the style of previous artists,” she added.

Brigman discussed the online reactions she had when she made some changes to the Mary Worth character initially, “Social media certainly encourages a pack mentality. So if one person makes a nasty comment, fifty more join in. Honestly, I don't read the comments on the strip. The opinions that matter to me are those of my peers, the writer, and of course, my boss.”

DISCOURAGEMENT AND ENCOURAGEMENT AS A COMICS ARTIST

Brigman was not encouraged early on to be a comics artist by her parents. “Ha ha, yes, drawing comics wasn't what they had in mind. They thought art was a nice hobby, but not a good job,” Brigman quipped.

She did eventually break into the comics world as she explained: “I started out working for a small company in Florida called Americomics. Then I did a little job for DC Comics New Talent Showcase. From there I went to Marvel where, portfolio in hand, I made the rounds of the editors.”

“One of the editors was Louise Simonson. She told me about an idea for a group of child siblings who become super heroes. I did some sketches and she submitted our proposal for a book called Power Pack. Marvel approved the idea, and we went to work. Power Pack was my big break that started a thirty five year career in comics,” she added.
  
Brigman stated the comics industry is very different now than when she first started :
“When I started working back in 1983, there were fewer comic book companies and fewer artists. There were also very few women working in comics. Now there are lots of publishers and lots of women working in comics. Comics are also more mainstream.”

“They aren't just for nerdy pubescent boys. The Marvel and DC movies have really made comics a part of pop culture. And the popularity of Manga and Anime with young women has brought more women into the comic industry,” she added.

Brigman does not see herself as the groundbreaker for female comics artists. She stated, “I think the women who broke ground for female creators were a generation ahead of me. Women like Marie Severin, Ramona Fradon, and Trina Robbins really cleared a path for women in comics.”

Brigman’s work has influence from all genders and some big names in comics as shown by her statement: “My comic book work is mostly influenced by great comic book artists like Jack Kirby, Steve Ditko, Joe Kubert, and Berni Wrightson. But when I was drawing Power Pack I was also influence by an artist from the golden age of American illustration named Jessie Wilcox Smith. Her specialty was children.”

For more information on Ms. Brigman, do a search for Infinite Realities, Stay-at-home Con, and June Brigman at YouTube or go to: https://www.youtube.com/watch?v=Wo1xqJV78ck . 

Friday, June 5, 2020

MDA and Author Fund-raiser with Disney Fan-fic

As you may know, for many years, I have often given proceeds from my royalties as an author to the MDA in honor of a friend of mine for 20 years, Julie McMaster. Recently, she passed away, and I made many poignant posts about her on social media which many have seen. At this point, some time after she has passed, I am raising funds to give to the MDA in memory of her. I am also using part of those funds to sustain myself during the COVID-19 pandemic.

I am offering free sample chapters of _Dis-ney-ability_ here, a Disney fan-fic book I wrote in which a disabled child (10 or older or so or any aged person who loves Disney) can feel like the main character via the second person approach.

To get the entire PDF of the book, PayPal Ron Baxley, Jr. $2.50 at at rbaxley37@gmail.com. $1.50 will be put into a fund for the MDA, and $1 will be put into my author fund to help with expenses. The PayPal email address you send the money from will be the email address the PDF will be sent to.

The cover file, by the way, was done by Lance Footer, a well-known cover artist and illustrator who has visual disabilities. I myself have some psychiatric disabilities.

Please consider giving today.





DIS-NEY-ABILITY:
YOUR CHAPTER BOOK FOR MOST ABILITIES
By: Ron Baxley, Jr.

Chapter 1
          In the summer of 2015, a short-haired young man, seemingly disguised as a Disney Cast-member, tried to stop you from discovering the most wondrous secret the Disneyland theme-park has ever held. Had the smooth-faced guy known you had many disabilities (he may have which may have made it worse), he may have let up a bit on your mom and you during your eventual journey. He reached the proverbial point of no return, however. The young man, incognito in a tartan vest, dress shirt, and dress pants, was part of a secret group called The Changers. You did not know what they wanted or why they were eventually trying to stop you at first. All you knew is that you wanted to go to Disneyland at almost any cost.  
In early 2015, you used to gaze with wonder at the funnel-like metallic glittery sign for the diamond anniversary of the Disneyland theme-park and the huge indoor parking structure behind it. But unlike many in Anaheim, with your mom’s limited budget in a single parent household, you had never gone to Disneyland. She had continued to work two jobs so that you could both stay where you lived. Your neighborhood had so many one story architecturally similar homes with limited color schemes that you imagined this is where the The Incredibles were put in their kind of super hero protection program. Your mother had inherited the late 40s/early 50s bungalow from your grandparents who both passed away before you were born. The good thing about the old neighborhood, unlike some old neighborhoods, was that people felt safe walking on the sidewalks, so both adults and kids frequented your lemon-aid and cookie stand there. You needed this for your big goal to go to Disneyland.
          Some in the neighborhood obviously knew about your disabilities, but they were never spoken of. You would rather have had it that way. You wanted them to see you for you. There have been organizations set up to help disabled kids like you get extra help with trips to places like Disneyland for quite some time. You did not want their help. You wanted to do it your way. So you sold lemon-aid and cookies from after school Friday to Sunday afternoon in long shifts. (Your mom did not want you selling on school nights and wanted you to work on homework and focus on compensating for your conditions. After several arguments, you agreed.)
          Postcards of the now silvery Sleeping Beauty castle (for the anniversary), teacup ride, and more taunted you at convenience stores and other places when you stopped at them with your mom. Some tourist even left a postcard of the castle in a local donut shop early in the year. The donut shop, Go Nuts for Donuts, had the sweetest freshest donut holes and the most acrid yet sweet fresh-squeezed orange juice you ever had. You were allowed to do your own ordering and paying at age 10, which you are now, and you never mentioned your disabilities when doing so. You always relished your independence.
          One of the Hispanic employees asked, “You sure you can handle este, er, this?” He adjusted his two-cornered, paper hat.
          “I am sure,” you said, and you counted out the correct money.
          Half-way to having the money you needed for the Disneyland visit, you begged your mom to let you go to a local arts show at a comic-book shop where local artists did their interpretations of Mary Poppins. One of the recent times you went there, you heard about the free entry Mary Poppins fan art show. You usually asked to go there, Framed Fantasy, to pick up copies of X-men comics because those heroes (and even the villains) were seen as very different from the rest of society, something you would identify with – at least the hero part. Anyway, you were tempted to buy X-men toys and comics at Framed Fantasy, but you saved your money you had been earning. Your mom allowed you to attend the Mary Poppins art show there, and she made you promise you would not ask to buy any of the artwork, prints, or anything else from the store.
In the art show, there were watercolor paintings of umbrellas with green parrot heads on paper, acrylics of flowery and cherry-donned-hatted Mary Poppins flying through the air with her black umbrella on boards, chalk-drawing depictions of country landscapes and fairs on paper, oil paintings of London streetscapes with Mary Poppins inserted in various ways on mattes, and many others. You were in heaven because you liked anything related to Disney.
Your mom was a little bored by the exhibit because she worked for a company that made reproductions of classic Disney items from the park that were not always sold in the gift shops there. She worked on an assembly line press making items like signs, trashcans, and posters that were duplicates of ones found at Disneyland. She brought home a yearly catalog (most everything was on the Internet, but they still released one of these a year) of items available. You would pour over these religiously and became quite a chatterbox about items related to characters you liked such as Mickey Mouse and Peter Pan. Your mom indulged you when it came to this.
Your mom did like Marry Poppins, she said, because it reminded her of the childhood she never claimed she had. She said they used to pour over something called a Wish-book from one of the department stores during the holidays when she was a child (back in what you called the horse and buggy days before the Internet), but she and her brothers seldom got their holiday wish. You were just thankful you were able to go to the exhibit. Mary Poppins wasn’t even your favorite Disney film or character, but you did like it okay. If you saw Mary and Bert during your visit to Disneyland, you would not snub them. You liked them both.
For months after the exhibit, you continued to sell people cookies and lemon-aid in your little suburban neighborhood but did not tell them your disabilities. Perhaps they could see them or identify them in some way even as you were behind your table, but you did not care. At last, after all of late winter and spring, you had enough money to buy your mother and you each tickets to go to Disneyland.
          Months after the art show, the big day came during the summer of 2015. Your mom and you both woke up at 5 a.m. on a Saturday, got ready, and went to the donut shop to get a cheap breakfast before going to the theme-park. Your mom did not like to go to sit-down restaurants because she was a waitress at a Greek brunch place for her second job. One of your favorite things at the Greek brunch place, Ambrosia Brunch, was the gyro omelet when you sometimes had to go with her during a shift (the owners’ kids were in there too when school was out, so you sometimes played with them, pulling fake plastic grapes off of their vines and throwing them until other toys were placed in all of your hands). You liked the gyro omelet because, with the cheese inside, it kept the lamb pieces and onions intact within the cooked eggy mixture. That meant less mess. Another thing you liked about Ambrosia Brunch was the female macaw parrot, Orpheus (a male name, you knew), in a bamboo cage which sat in the entranceway. You did not mind that she was not named Iago or even from the one of the parrots of the Enchanted Tiki Room. Orpheus was special and sang bits and pieces of Greek songs here and there – sometimes almost in concert with the piped-in Greek string instrumentals. A few days before your Disneyland trip, though, she sang a melancholy melody. The owner explained, shrugging, almost like he did in a slightly misogynistic way about his wife, “The bird, she do what she want.”
-No huge meal from Ambrosia Brunch on the big day, though. On the fateful day of the Disneyland trip, you wolfed down the donut holes with much fussing by your mom, but you wanted to arrive an hour or more before the park opened. She softened her fussing a little by joking that you were eating like Beast from “Beauty and the Beast.”
You said, “You keep saying that, ma, and I’m going to start putting my face down in my cup and lap up the juice!” You both laughed, and you were glad to see her lightening up for a change. She did shoo you from putting your tongue down in your cup as a dog or the non-chastised Beast might, though.
You wanted to go very early so that you could somewhat beat the crowds. It was going to be crowded anyway because of summer. But earlier arrivals usually were best regardless… at least you had read in your tons of Internet research about the park at the local public library. The crowds were smaller very early in the day. It was too bad, you thought, that you could not have sold enough cookies and lemon-aid to afford an overnight stay at the Disneyland Hotel. Guests there and at other Disney resort hotel properties get what are called “early magic hours.” They are allowed to go into the parks earlier.
          After the agonizing search for parking through levels of the parking garage named after Disney characters and the wait for the tram and tram journey, the tram finally took your mom and you to your destination. You rushed past the edge of the Downtown Disney shopping area to the guard check point, were checked in and rushed through the ticket turn-style area as your mom presented the tickets. You wanted your picture taken with the Mickey Mouse made of white and multi-colored flowers in front of the Disneyland train station. Your back-pack was designed to look like Mickey with his face and his signature white, black, red, and yellow color scheme. Your mom, a haggard, thin woman with long chestnut and black hair and light brown skin, obliged you by taking the picture on her knockoff smartphone as she knew he is one of your favorite characters. (She, again, had already presented tickets that you gave her the money to pre-purchase.) As you smiled in front of the Mickey, you saw your Ma smile big for the first time in a long time. You smiled too, a heartfelt, toothy smile bigger than one of your Cheshire Cat grins.
You hurried under the entranceway with a plaque you paid little attention to and sped down Main Street. You liked Main Street from the pictures you saw. In fact, you loved the old steam train that started there and encircled the entire theme-park. You just had something you wanted to get another picture of first.
          With your mom trailing a little behind you, you arrived at a statue of Walt Disney holding Mickey Mouse’s hand in front of the Sleeping Beauty Castle. The statues had a dark metallic hue, and the castle shimmered in silver and faux diamonds behind them, decked out for the diamond anniversary. You ask your mom to take a picture of you with the statue with the castle in the background. She obliged again on her knock-off smartphone.  
          You said, “Now for the rides that let you escape to fun places!” Your mom nodded and half-smiled. 
          You wanted to go on “Peter Pan’s Flight.” You rushed through the castle arch-way with your mom trying to catch up.
“Slow down! Don’t over-exert yourself!” your mother yelled, catching up with you.
There, leaning against the archway of the castle, you noticed a metallic, rectangular strip. You paused for a minute, and it became the focus of your attention instead of the distance carousel and other rides. You tried to pick it up, but it was a little awkward if not heavy. You struggled with it and asked your mom for help. This was part of one of your disabilities.
          She asked, “Don’t you think we should turn that in somewhere?”
          You looked at the metallic strip. It had one little square-ish bit of shiny copper on the left and a dark brown metal after that with coppery capital letters which read, “AND ENTER.”
          “Maybe it’s the entrance sign that fell. Let’s just turn it in at what they call Guest Services when we leave, ma.”
          You put it in your Mickey Mouse backpack. In the excitement, it was almost forgotten but would be instrumental in making something wondrous happen later.
          Going on the rides ended up being a little quicker for the two of you than for some as your mother and you did not have to stand in lines. There are several different mental and/or physical disabilities that will allow one to not have to stand in line at Disneyland with a special pass or card. You never mentioned yours, but your mom had. You actually have a combination of several different disabilities that do not make it easy when it comes to long, crowded lines. Whether those are physical, psychological, or mental, you would never say. You did not want to be labeled by your disabilities.
          Your mom and you were able to go through the Fast-pass line and then through a special area for the disabled.
          Small, shiny fiberglass pirate ships with faux sails were being loaded with guests for Peter Pan’s Flight. Murals of the Darling family, with a top-hat, teddy-bear, gowns, and all, and their adventures were toward the front of the ride. The infamous Captain Hook with his pointy hook hand, red coat, and black wig and the portly Smee were not far behind. The Peter Pan murals were all in vibrant, almost garish colors which could be seen from a distance. They made you feel like you were immersed more in the animated world. The audio-animatronics or electronically animated characters and special effects would eventually make you feel even more immersed than the murals. Across from one of the large paintings of the animated classic based on J.M. Barrie’s classic play and book, your mother and a Disney cast member tried to assist you into one of the small ships with its mini-sail, but you insisted on loading yourself.
          You had to leave the Mickey backpack behind because of logistics. It was not until you passed it off to the Cast-member that you felt the extra weight from the abandoned metallic strip which read, “AND ENTER” in the bag again and wondered where it was from exactly.
          Then, it was off to Neverland and your first big escape…




Chapter 2

          Your favorite thing about the Peter Pan ride was flying above London itself and seeing Big Ben itself in a night sky and part of Neverland. The clock tower and eventual glowing, verdant land of Neverland below you still resonate. You figured you would never be able to tour Europe, so this was the closest you would see of London, England. As per it not happening, you felt very strongly about this yet still had a childish wish it might happen. You definitely knew you’d never go to Neverland, of course. 
          You rushed out of the ride and headed toward another land and something else you had always wanted to ride, Space Mountain. Your mom asked if you were sure you were up to riding it with your conditions.
          You were going past the colorful Alice in Wonderland ride, toward the tall, brown, “snow-capped” Matterhorn, and back around to Tomorrowland.
          You turned back to your mom, rushing behind you, and answered her, “Yes. Just because I am… well, you know, doesn’t mean that I don’t want to have a good time.”
          She relented, and you continued to rush. In the entranceway of the strange, chopped off-dome building of Space Mountain, you noticed another rectangular bronze sign leaning there. It read simply, “TOMORROW.” It had similar coloring to the first one you found – only the lighter color square was on the right of it. You could have sworn that not far from the entrance that an elderly cast member in a vest and newsboy hat saw you pick it up with some help from your mom. Your mom had not noticed, and you ignored him.  
          You said, “Maybe it’s from the entrance of Tomorrowland itself!”
          You asked your mom to help you put it in your bag.
          She asked, “Aren’t you sure you don’t want to go to Guest Services and turn these in right now.”
          “Mo-om,” you whined, “We can go after this. I promise.”
          You went through the area designated for the disabled and loaded into the rounded-off rocket ship that was the ride vehicle. And you prepared to blast off into a tunnel of blue. Then, you launched off into a crazy world of darkness, starlight, blasting music, and twists and turns.
          You loved it and wanted to go another time, but your mom reminded you about your promise. You unzipped your Mickey Mouse backpack and looked at the two dark metallic strips again with the light coppery lettering, “AND ENTER” and “TOMORROW.”
          Suddenly, the elderly cast member approached your mom and you.
          “See, I told you we should have turned those in,” your mom whispered.
          The elderly cast member, who had seen the two of you pick up the metallic strip, gave you a piece of parchment paper. Written on it in a distinctive loopy and scratchy scrawl reminiscent of Walt Disney himself was the phrase, “Look to the head and put what is there at the feet of Walt.” You noticed as the elderly Cast-member gave you the paper that he had a full, grey moustache that would have been a handle-bar moustache if he had not clipped and/or shaved part of the handle-bars. He also had a twinkle in his eye. He adjusted his tartan vest and pulled out an old conductor’s pocket-watch out of it as if he had somewhere to be.
          He stated to both of you, “Keep up the good work collecting those pieces. The answer will come to you in time.”
          You both shrugged.
          Your mom asked, “Does that mean we aren’t supposed to turn these pieces in to Guest Services? Is this some sort of contest?”
          The elderly cast member knitted his bushy grey brows and said, “Well, it is one of sorts. You’ll find out as you keep exploring. And, no, don’t turn those pieces in to Guest Services. They’ll just put them in Lost and Found.”
          You were both about to ask him something else before the man in the tartan vest rushed off.
          What you did not notice was a well-manicured, well-groomed young man in his mid-to-late twenties with the distinct Disney short hair and no piercings and no facial hair who was dressed comparably to the old man but with a scowl. His eyes were pretty vacuous or dopey-looking and not like Dopey the Seven Dwarf. He was angry, hateful, and full of himself but not very clever. He never smiled like the Disney cast-members did, though he was dressed like them. You were disabled, but he chose to be ignorant. He followed your mom and you and would only be noticed later in your journey. You had not discovered at this point that he was part of The Changers or even what the The Changers were. You did not even notice Mr. Personality stopping by one of the ice cream vendors on the way as he followed you.
          Focusing on the note from the kind old man, you had not even noticed the sour-looking young man on your trail. If Mr. Too Perfect were truly a Disney employee as the old man was, he was a complete contrast to him in every way. You looked at the note and gave it to your mom for her to help you think about it.
          You thought hard about it and then suggested, “Look to the head of Walt! I bet it’s the head of the statue of Walt Disney in front of the castle!”
          You took a shortcut through Tomorrowland to the center of the park near the statue with your mom trailing behind.
          She found you staring at the head of Walt Disney, and she did too. There was nothing there at the head of Walt.
          You both looked to the feet as the old man’s note stated. Someone had very recently and just during the day you were both there put in a kind of indentation beneath the statue. It was in the shape of a plaque and had two top decorative corners with three angular edges that almost make a w on each side and semicircular edges at the bottom. The top and bottom of the plaque indentation were rounded off into curves.
          You both puzzled at what could go at the feet of Disney since all you both had were strips of metal.
          Suddenly, the young man who had been following you and had stopped at the ice cream cart dropped a Mickey Mouse ice cream bar there on the plaque-shaped hole. He pretended that dropping the ice cream bar was an accident; he had to have pretended. He had not even taken a bite of it, and the mouse ear and mouse face-shaped ice cream bar melted into a gooey, chocolate, and creamy mess all over the shallow plaque-shaped hole, not letting you or your mom see its contours. That was intentional, a literal cover-up.
          The well-groomed young man, with nary a scruffy whisker like the old man who helped you, stated, giving a smirk that was more sarcastic grin than legitimate smile, “Oh, now that’s a shame. One of the sweepers will be around soon to get that up.” He then whined in a fake falsetto voice that was just an okay impression of Mickey Mouse, “Oh, golly, I seem to be melting away!”
          Disneyland and all Disney parks did hire quite a few people to sweep up constantly around the parks to keep them clean. However, usually, Disney cast-members did not do impressions but left that to the guests or pre-recorded audio. You knew that from online.
          “Too bad I dropped it,” Mr. Perfect, who you called the overly-well-groomed young man, stated.
          The melted chocolate shell and vanilla ice-cream was just enough to hide the contours of the plaque-shape hole that you had only be able to glance at briefly before Mr. Perfect/Mr. Personality dropped the whole Mickey Mouse bar there.
          “Maybe we’ll find more pieces later,” you suggested, “And we can figure this out when the area at the feet is clean.”
          Your mom agreed.
          The young man smiled toothily as if grinding his teeth together. He leaned in closer, and you could see what looked like a Disney collector’s pin but in a futuristic, ultra-light mix of metals or alloy on his lapel. You later learned it was not some kind of science fiction show communicator or anything like that. However, it was significant. To the average onlooker, one would have thought he had a custom collectors pin made with one of the initials of his monogram. Thinking back to it later, when you learned about The Changers, you knew the block print C there, opposite of Disney’s cursive scrawl, stood for The Changers. The block print C made almost a room like a prison cell in a rectangle with the open part of the little being just enough space for a doorway. The C pin glinted in the Southern California sun. The young man squinted as he leaned in closer, closer.
          The young man, first looking left and right to make sure no one overheard, whispered menacingly to your mother and you, his breath smelling of a brand new candy with the taste of Dole Whip or pineapple with a rotten, oily undercurrent, “I suggest you both forget what you have heard and saw and take those pieces to Guest Services immediately. Haven’t you seen the funny sign at Guest Services? Parents have a way of getting lost around here.”
          The funny sign beside the Victorian town hall on Main Street U.S.A. (not far from the fire station) showed two black and white images of parents with befuddled looks on their faces and read, “Lost parents. Inquire here for children.”
          The way Mr. So-called Perfectionist Alleged Cast-member said it was not funny the way the sign was. It sounded more like a threat than a joke. Yes, usually, it’s the kids that get lost. And, yes, a lost parents station is a funny idea. But he made it sound like something was going to happen to your mother if you both kept probing around.
          You stated, “Mister, you better get away from my mom and me or…I will tell your bosses on you.” You did not like tattling on people like some of the kids at school did.
          “You don’t have to do that, son,” my mom said, “I will turn him in right now for his threats.”
          “Do it, and you’ll be asked to return the pieces. You can be sure of that,” the snotty smooth-faced, and not at all typical employee (if he was one) said. He whispered toothily, “And I will find a way to make sure you are lost, lady.”
          You whispered to your mom that the pieces must be important, that the old man had asked the two of you to hold on to them.
          Your mom stated, “We are keeping these pieces, and no fresh out of college punk is going to tell us otherwise.”
          You laughed, and your mom and you both launched away from the unsavory, so-called Disney employee (again, if he was one… you thought he might be incognito and was definitely not your usual Cast-member at the time. You were right.) You sped away as best you could, and your mom did too.
          “It’s no longer going to be a small world after all,” yelled Mr. Perfect, “It’s no longer going to be a small world… it will be a large world, a dangerous world, a new world. Keep it up, and WE will be a part of it. You will not!”
          You and your mother tried not to listen to his horrible words.
          Having put plenty of distance between the two of you and him, you said, “What a creep.”
          “Yes” said your mother, “So misguided. So us versus them.” She hoped that the us versus them would not mean a place without you, without her disabled son. She tried not worry about it and the disguised young man’s threats.



Chapter 3
          You and your mom both decided it was best to proceed according to plan and avoid the seemingly perfect employee at all costs. You next wanted to go to what is now called Pirate’s Lair on Tom Sawyer Island on a raft. The promotional materials now say that one can live the life of a pirate like Tom Sawyer and Huck Finn did when they ran away.
          Getting over on the raft was okay, but you had some trouble with some areas being a little claustrophobic. You did not like this particular escape as much as you thought. The narrow paths made you feel closed in. Your mom was huffing, and even you were. You both decided the suspension bridge was not a good idea.
          Luckily, beside an oak tree at the start of one of the trails, you found another addition for your Mickey Mouse bag. This one stated, “OF YESTERDAY,” Yes, it had a comma immediately after it and a lighter copper square to the left of it. As you put it in your bag, you heard a distinctive ca-clink sound. Your mom helped you pull out the pieces that had connected. The pieces had connected to form “OF YESTERDAY, TOMORROW” with light copper squares on the left and right and dark metal with light copper for the lettering. As if by magic or internal magnetism, the pieces had combined. You thought of the plaque-like hole and knew this must be forming pieces of it. But what was the original plaque it was based on? You tried to think back to your mom’s catalogue of reproduction items. But you could not rack your brains to figure it out. Your mom could not either.
          By this time, you were both getting hungry, and fruit and a turkey leg, the cheapest kinds of food available in Frontierland, were sounding very good.
          You liked portable foods, had an affinity for them. Like most kids, you liked burgers and hot dogs. Turkey legs were more of a novelty for you at the theme-park, so you decided you wanted one of those.
          After you got back on shore, your mom and you rested a while and had lunch. You each had a turkey leg, fruit, and water. The turkey leg tasted smoky, chewy, and meaty and satiated your appetite. The fruit tasted fresh and sweet. Though the water was just ordinary bottled water, you were so thirsty that it tasted like the proverbial nectar of the gods.
          You decided you wanted to make your way around the water in Frontierland to a place past the Golden Horseshoe Review and just around a curve where you could go to the Frontierland Shootin’ Exposition. Your mom did not want you shooting guns, even fake ones, despite your begging.
“I just don’t want you having a gun of any kind in your hands,” your mom stated.
You said, “It’s not even technically a gun, ma. It’s a laser gun made to look like an old gun.”
“No sassing… no guff… no guns… that’s final,” she punctuated with a strong shake of the head.
You weren’t sure if she thought you could not hit the targets or if she did not like guns in general. Having always liked historical scenes, you wanted to see the scene from the Old West and shoot the interactive targets there. Whether guns were for your gender or not, you would not say. You told your mom about the historical, educational aspects in a non-whiny voice, but she still refused. Rather than argue with her, you thought of something else.  
You talked to your mom about what you wanted to do next between the last bites of lunch. You knew what you wanted your next adventure to be, Storybookland, a place in Disneyland’s Fantasyland that friends you chatted with on the Internet could not have the pleasure of seeing at Disneyworld. It was full of miniature models that looked like distant fantastic cities on a river, and you even got to pass through Monstro the Whale’s mouth from Pinocchio. Miniatures of many of the fairy tale castles and villages were there alongside or a little distance from the river.
You loved railroad miniatures and even model trains at times, so you were looking forward to Storybookland, which was not very high tech and was very laid back, because of your interest in miniatures and fantasy. Plus, you noticed as you pushed yourself to discover things on your own and do more on your own that Disneyland was becoming not only a place to escape but a place for you to show how independent you were no matter where you were, even a lower tech fantasy world (albeit your interest in small models helped). And as your mom was starting to not be as overprotective (well, except for not even allowing you to use laser-based guns), you were enjoying this facet of the trip as well. However, occasionally present in your mind was the threat of the disguised young man and why he did not want you to keep those cryptic metal pieces and what he had in store that would exclude others but keep those in the know involved in a “large, new, dangerous world” as he put it. Could it be here in Disneyland? Anaheim? The country or world itself? Could it be a clue alluding to Disney World? You tried not to worry about it just then and to return to having fun. To coin a new phrase, Toontown was not saved in a day.



Chapter 4
You and your mom made your way out of Frontierland and eventually past the statue of Walt Disney and Mickey. The ice-cream the incognito Changer, the phony, seemingly perfect Cast-member, had dropped intentionally, had long been cleaned up. You asked your mom to help you insert the metal pieces from your bag into the space at the bottom of the statue. The now combined “OF YESTERDAY, TOMORROW” slightly curvy metallic rectangle fit in the next to last row of what appeared to be rows for four long pieces. The “AND ENTER” piece fit in the second row toward the left of it. Therefore, in the large rectangular hole, you had a blank line; then, a metallic strip of “AND ENTER”; next, a partial blank line; after that, a full metallic line of “OF YESTERDAY, TOMORROW”; and, finally, a blank line to fill with remaining, unfound metallic pieces of a puzzle.
          Your mom stated, running her hands through her disheveled, long chestnut brown hair, “I know I have seen that somewhere before. I am just kicking myself because I know I should know this.”
          You replied, “I think I should know it too, ma. I’ve seen it somewhere before too. We’ll figure it out, though. Let’s go on to Storybookland.”
          Your mom and you soon ventured through the gateway of the Sleeping Beauty Castle and past the carousel and dark rides there and veered to the right past the teacups and Alice in Wonderland ride to the dock entrance for the Storybook Canal Riverboats. Casey Jones, Jr., the little train from Dumbo, chugged away with passengers not far from here.
          Who should be your guide on the Canal Boat but the older Cast-member with the quasi-handle-bar moustache, with the groomed moustache, who had helped you both earlier? You and your mom were allowed to go to the front of the line for the reason mentioned many times before.
          Your mom whispered something to the older Cast-member. He stated to the others in line, “Sorry, folks, these two get to ride alone with me. The next canal boat will be up shortly behind me.”
          A few people muttered, but most understood. The older Cast-member and my mom helped you transfer to the boat.
          Just as you and your mom had settled, he handed you another slip of parchment paper in elegant, cursive scrawl.
          This one read, “To get back to a good place, sometimes you’ve got to enter through the belly of a beast.”
          The aging Cast-member stated as the canal boat moved forward, “Now that there is no one else around not only do I need to tell you to look for your next piece, but I need to tell you what is going on.”
          This next point was the first time you heard of The Changers until you thought about your story later.
          The Cast-member said, “The Changers, those with those modern C insignia pins, are an organization of fans who want to change Disneyland completely. You have seen a particularly nasty one. He’s been trying to stop you. The Changers, you see, are not satisfied with Star Wars Land coming there or the changes made in Tomorrowland. They want everything in Disneyland to be ultra-modern. That’s not what Walt wanted. He did say Disneyland would be changing from time to time. But there were quite a few core things he wanted to remain the same.”
          “I like it just the way it is,” you said, “I have never been able to come here, not even once, and I have always wanted to because of reading about how it always was.”
          “It’s very charming,” said your mom, “I get a little tired of seeing some of the images of the items my company makes because of the bright colors and cutesy designs. But the place itself is very charming.”
          “Walt knew there would be good people like you who would like the place the way he envisioned it. The thing is… not even the way it exists is entirely like how he had it in his mind. In his mind, this place would have been even more a place of escape and fun for all. You see… Walt really was a child at heart himself,” the elderly man with the well-trimmed handlebar moustache chuckled – almost to himself.     
          Suddenly, as you had been talking, you were all approaching the open mouth of Monstro the whale in your canal boat.
          “It’s important that you look at the entrance of the whale. Let me stop for a minute,” said the old man.
          You looked at the slip of paper in your hand: “To get back to a good place, sometimes you’ve got to enter through the belly of a beast.”
          You spied a glint at the mouth of the beast you are both about to pass through. You asked your mom to help you retrieve what is there, and you looked a bit ashamed for a minute for having to ask for help. You are usually very independent.
          Sensing what you must be feeling, the old man stated, “You do quite a lot for yourself. I have observed you as I have been trying to help you through. There’s no shame in asking for help. I have to ask for it all the time. When we age, we all become disabled in some fashion or another… Did you know that Mr. Disney had a soft spot for the disabled?”
          You shake your head no.
          “Why that’s one of the reasons I heard he wanted to do the Pollyanna film because it involves an optimistic, eventually disabled girl who rose above her disability… he had many health problems himself as child and was rejected from the regular military service because of his health… He had to drive an ambulance for the Red Cross in France instead. Then came all of the studio stuff you know about… For years later, while making Disneyland, finishing it, and overseeing some subtle changes and additions here and there before he passed, he wanted the one chosen to be disabled-“
          “Chosen?” you asked.
          Your mom had fished out the next metallic piece with a grabber the old man gave her. It read, “AND FANTASY.” This was appropriate as all of you were about to enter a place of fantasy worlds as seen in the distance, the castle from the Little Mermaid, the almost spherically domed castle from Agraba, and other traditional Disney classic castles abounded in miniature not far from the shore but far enough away to create the illusion that they could be ventured to in the distance away from the canal.
          The old man continued, “Yes, chosen… you as a disabled person have been chosen. One of Walt’s favorite Silly Symphonies and one he personally oversaw the ending for was when the Pied Piper led the children of Hamlin away to a fantasy world when he was not paid properly by the villagers for ridding their village of mice (Interesting choice for one who liked Mickey so much, I know). But what he liked most about it was the ending where he has had a crippled child follow slower behind the others. He makes you think that the crippled child isn’t going to go in the magic world. But in the end, he loses his crutch and yells, ‘Woo-pee!’ almost like Mickey Mouse himself and runs in with the others through the door to the magic world! Catch my drift?”
          You nod in wonder. “And now we’ve got this “AND FANTASY” piece to add to the puzzle that will open the door! We’re going to be able to go in Walt’s magic world! A realer magic world than this!”
          “Clever,” said the old man.
          “Yes,” stated my mother.
          “The Changers don’t want you to do this, though” stated the man with the old-fashioned moustache, “Because if you do, it will release magic that will keep a good bit of Disneyland preserved as it is for future generations and will have you telling stories to your friends about how wonderful Walt’s original vision was. -No more changes to things over and over again for the sake of change. Yes, Walt wanted changes but only occasional ones and additions, not complete over-hauls of his vision.”
          Gazing at the Taj Mahal-esque golden domed castle of Agraba in this distance and other fairy tale castles, you think of the slip of paper again, “To get back to a good place, sometimes you’ve got enter through the belly of a beast.”
          You think about Monstro the Whale. “We got the next piece before even going through the belly of the beast, Sir,” you thought aloud to the old man.
          He stated, “Yes… well, there are different types of beasts with different bellies. (His eyes twinkled.) By the way, the reason we entered the mouth of Monstro the Whale was thanks to Walt too. The Imagineers or WED or whatever they were called then… it all runs together now… they wanted to have the Storybook canal riders be spit out from the whale with the riders, leaving the whale behind. Well, old Walt knew it would be more dramatic, more fun for the guests, for them to actually enter the mouth of the whale. And it is, don’t you think?”
          “Yes, pretty k’ewl,” you stated, “It makes it a bit scarier to see the whale head with those big teeth up close and approach it.”
Suddenly, you heard the toot-toot of Casey Jones, Jr. in the background not far from the canal. You thought about what the old man stated about there being different kinds of beasts and bellies as the hand-written clue alluded to.
          “Sir, isn’t another name for an Old West train engine (you liked model trains and some train history) a beast. Weren’t some steam machines compared to beasts?”
          The old man had a smile on his face. He said, “Why, I believe it is. Yes, they were.” He stated this like he knew the answer all along.
          “Ma, when we get off of here, we’ve got to go get on the train in Main Street U.S.A.”
          “Good choice,” said the elderly Cast-member, “Walt always loved trains. One of the reasons he wanted to build this park was where he could have a train to ride here. He even had a miniature train in his yard at his house. The animators made a bit of fun of him with a Donald Duck cartoon one time with Donald riding on a miniature train too or it may have also been of Ward. (You must have look perplexed, and your mom did too because he explained further.) One of Walt’s legendary old men animators, Ward Kimball, had a miniature train as well. Walt even went to a historic exposition on trains out East one time.”
          You and your mom nodded.
          The old man winked and stated, “And, as you suspected, youngin’, one of the remaining metal pieces of the puzzle may just be near a train too. Steam engines were seen as beasts sometimes.” The old man’s voice became very grave yet his eyes showed dewy concern in their hazel, hazy depths when he whispered, “Beware those people who are true beasts. The very impulsive, always out for something new. They can be like wild wolves. And they come in all genders, ages, and backgrounds too. Don’t forget it.”
          The elderly gentleman stared off in the distance for a minute. His face looked grave. In fact, it became so stony in its grimace when he said the last bit that his moustache looked carved in. He appeared to be remembering something but looked so sad and a bit frightened too.
          Your mom and you shuddered.
          “Are you okay?” your mom asked.
          He suddenly smiled and shook his grave expression away and changed his tone: “Be wary, but don’t forget to have fun! Let’s take a look at these magic lands we’ve got around here, shall we?”
          You and your mom smiled with him, keeping his warning in the back of your minds but not being as worried about the elderly gentleman now that he was smiling again.
          Your mom and you pointed at all of the castles along the journey with the elderly man as he narrated and were content that these miniature magic worlds were around you and that soon a gigantic, magical world, a world more magical than what Disneyland became, would surround you soon, you hoped. -A world without human wolves.

CONTINUES IN THE PDF AVAILABLE BY PAYPALING the author $2.50 at rbaxley37@gmail.com .